So summer is here and I've broken another promise I made to myself. With an actual routine of getting up for work everyday I figured that I would get into the development mood but it hasn't happened. So what's going on with the adventure game that was in the conceptual phase? We scrapped it.
I'm too worried that an adventure game, ala classic Zelda games, will be too demanding on the content level. Instead we decided to use some of the lessons we learned in the Outpost project and make a new Top Down Shooter like Shadowgrounds or Moonpod's War Angels.
I won't go into detail about the project just yet because lately my projects don't seem to lift off the ground. I figured I'd post something after a month of silence.